(Based on Subjects Hard Resource Developement) Colonial economy: reworked the mod Subjects Hard Resource Development which allows your colonial subjects (only) to produce indecent amounts of raw material."I’m waiting for your feedback on this feature because I want to extend it to all map mods, especially those where there is no longer a state to colonize, indeed a large part of what creates life in the game vanilla and related to war related to colonization, so…" For the moment the script skips over any truce or alliance which can create bugs. The conquest ends when Germany owns the state of Moscow and when Japan owns the entire West American coast. Creation of 20 events (10 germany and 10 japan), scripted conquests, these 2 countries will launch various diplomatic play of annexation or subjugation every 5 years for 50 years (coded in the on_action, nothing may happen in your games I am evaluating the compatibility between different mods that use this feature).You can do this as many times as you want without limit. This, Austria-Hungary becomes Hungary-Austria and it changes color. This will have the effect of changing the master country of the union (Even if the name does not indicate it, historically the dual-monarchy was more Austrian than Hungarian). Dual monarchy (ex : Austria-hungary empire) : this type of subject-type is specific to austria-hungry, it allows the player to change as he wishes during the game between the 2 countries, using the diplomatic action "Change main title".Viceroyalty (ex: Viceroyalty of New Spain, Viceroyalty of Peru, Viceroyalty of the Río de la Plata, Viceroyalty of New Granada).Federation/Confederation (ex: USSR, Confederation of the Rhine).Napoleonian personal union (ex: Kingdom of Italy 1805–1814).Chartered company (ex: east india company, Dutch West India Company, Hudson’s Bay Company, Russian-American Company, Mozambique Company, Niassa Compan).Colony: Colonies are like puppets but they cannot develop heavy industry, law enactment is disabled and have an AI strategy that promotes overproduction of raw materials.Re-worked subject types, created several new subject types:
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